Crabtree, A., French, A., Greenhalgh, C., Benford, S., Cheverst, K., Fitton, D., Rouncefield, M., and GRAHAM, C. Developing Digital Records: Early Experiences of Record and Replay. Accepted to Computer Supported Cooperative Work: The Journal of Collaborative Computing, Special Issue on e-Research.
GRAHAM, C., Cheverst, K., and Rouncefield, M. (2006).Technology For The Humdrum: Trajectories, Interactional Needs and a Care Setting.. Australian Journal of Information Systems (AJIS). Accepted.
Goschnick, S.B. and GRAHAM, C. (2006) Augmenting Interaction and Cognition using Agent Architectures and Technology Inspired by Psychology and Social Worlds. Universal Access in the Information Society, Volume 4(3), Springer, pp.204-222. (Published online first, 20 Nov 2005)
Kjeldskov,J., GRAHAM, C., Pedell, S., Davies, J., Vetere, F., Howard, S. and Balbo, S (2005).Evaluating the Usability of a Mobile Guide: a Comparison of Four Different Approaches.. Behaviour and Information Technology, Volume 24(1). ISSN 0144-929X, pages 51-65.
GRAHAM, C., Cheverst, C., and Rouncefield, M. (2005). Going More Public: Situated Display Design through Co-realisation. Accepted, DUX 2005: Conference on Designing for User eXperience, San Francisco, CA (3-5 Nov).
GRAHAM, C., Cheverst, C., and Rouncefield, M. (2005). Technology For The Humdrum: Trajectories, Interactional Needs and a Care Setting . Accepted, 2005 Australasian Conference on Computer-Human Interaction (OZCHI2005). Canberra, Australia. 21-25 November 2005.
Rahwan, I., , Koch, F., GRAHAM, C., Kattan, A., and Sonenberg, L. (2005). Goal-directed Automated Negotiation for Supporting Mobile User Coordination. In Dey, A, Kokinov, B, Leake, D et al. (eds) Modeling and Using Context: 5thInternational and Interdisciplinary Conference CONTEXT 2005, Paris, France, July 5-8, 2005, Lecture Notes in Computer Science Volume 3554 (LNCS 3554), 2005, Springer-Verlag GmbH, Berlin, Germany. ISBN 354026924-X, pages 382 - 395.
GRAHAM, C, Cheverst K, Fitton D, & Rouncefield M. (2005). "How Do You Turn A Duck Into A Soul Singer? Put It In The Microwave Until Its Bill Withers": Some social features of a simple technology. In Proceedings of the Less Is More 2005, Microsoft, Cambridge, April 2005.
Rahwan, I., GRAHAM, C. & Sonenberg, L. (2005). Supporting Impromptu Coordination Using Automated Negotiation. In Barley, M. W. and Kasabov (eds) Intelligent Agents and Multi-Agent Systems: 7th Pacific Rim International Workshop on Multi-Agents, PRIMA 2004, Auckland, New Zealand, 8-13 August 2004, Revised Selected Papers, Lecture Notes in Artificial Intelligence VII Volume 3371 (LNAI 3371), 2005, Springer-Verlag, Berlin, Germany. ISBN 3540253408, pages 217-227.
Cheverst, K., Fitton, D., Rouncefield, M. & GRAHAM, C. (2004). 'Smart Mobs' and Technology Probes: Evaluating Texting at Work. In Remenyi, D. (ed) Proceedings of the 11th European Conference on Information Technology Evaluation (ECITE 2004). Royal Netherlands Academy of Arts and Sciences, Amsterdam, Holland. 11-12 November 2004. ISBN 0954709667, pages73-80.
GRAHAM, C., Cheverst, K., Howard, S., Kjeldskov, J. & Vetere, F. (2004). Trust in mobile guide design: exploiting interaction paradigms. In Hyland, P. and Vrazalic, L. (eds) Proceedings of the 2004 Australasian Conference on Computer-Human Interaction (OZCHI2004). University of Wollongong, Wollongong, Australia. 20-24 November 2004. ISBN: 1741280796, 10 pages.
GRAHAM, C., Urquhart, K., Vetere, F. & Davies, J. (nee Smith) (2003). Evaluating and Evolving Mobile Maps. In Proceedings of OzCHI2003 (pp.116-125). Australia: CHISIG.
Pedell, S. & GRAHAM, C. (2003). Mobile Evaluation: What the MetaData and the Data Told Us. Proceedings of OzCHI2003 (pp.96-105). Australia: CHISIG.
Paay, J. & GRAHAM, C. (2003). Understanding and Designing Information Spaces Using Social Worlds. Proceedings of OzCHI2003 (pp.256-257). Australia: CHISIG.
Goschnick, S. & GRAHAM, C. (2003). Supporting Interaction in Mobile Co-operative Contexts using Agent Technology. Proceedings of OzCHI2003 (pp.250-253). Australia: CHISIG.
Wadley, G., Gibbs, M., Hew, K. & GRAHAM, C. (2003). Computer Supported Cooperative Play, "Third Places" and Online Videogames. Proceedings of OzCHI2003 (pp.238-241). Australia: CHISIG.
Kjeldskov, J. & GRAHAM, C. (2003). A Review of MobileHCI Research Methods. In Lecture Notes in Computer Science: Human-Computer Interaction with Mobile Devices. 5th International Symposium, Mobile HCI 2003 (pp.317-335). Berlin, Heidelberg: Springer-Verlag.
GRAHAM, C. & Kjeldskov, J. (2003). Indexical Representations for Context-Aware Mobile Devices. In Proceedings of The IADIS e-Society Conference 2003 (pp.373-380). Portugal: IADIS Press.
Kjeldskov, J., Howard, S., Murphy, J., Carroll, J., Vetere, F. & GRAHAM, C. (2003). Designing TramMate - A Context Aware Mobile System Supporting Use of Public Transportation. In Proceedings of ACM Conference on Designing User Experiences, DUX2003.
GRAHAM, C., Pearce, J., Howard, S. & Vetere, F. (2001). Levels of Interactivity. In Proceedings of OZCHI2001 (pp.45-50). Australia: Edith Cowan University.
GRAHAM, C. & Pearce, J. & Sykes, E. (2001). Evolving and Iterating Style Guides. In Proceedings of OZCHI2001 (pp51-57). Australia: Edith Cowan University.
GRAHAM, C., Douglas, I. & Yow H.K. (1998). Using Interactive Notes With Web-based Learning. In Proceedings of the International Conference on Computers in Education (1), 118-124. China Higher Education Press, Beijing and Springer-Verlag Berlin, Heidelberg.
Douglas, I. & GRAHAM, C. (1997). Simulated Interviewing For Technical Language Learning. In Proceedings of the International Conference on Computers in Education '97, 469-476. USA: Association for the Advancement of Computing in education (AACE).
GRAHAM, C., Cheverst, C., Gibbs, M. & Vetere, F. (2005). Workshop on Appropriate Methods for Design in Complex and Sensitive Settings. Accepted for the Australasian Conference on Computer-Human Interaction (OZCHI2005). Canberra, Australia. 22nd November 2005.
Rouncefield, M., Cheverst, C., Gibbs, M. & GRAHAM, C. (2005). Tutorial on Fieldwork and Interdisciplinary Design. Accepted for the Australasian Conference on Computer-Human Interaction (OZCHI2005). Canberra, Australia. 21st November 2005.
Smith, W. & GRAHAM, C. (2005). Probing the Role of Collaborative Tools in the Impression Management of a Team. Workshop on Appropriate Methods for Design in Complex and Sensitive Settings at OzCHI 2005. Available from: http://www.dis.unimelb.edu.au/interactiondesign/methods_design/workshop.html
Cheverst, K., Dix, A., Fitton, D., Graham, C., Kray, C., Rouncefield, M., & Saslis-Lagoudakis, G. (2005). Probing Designs: Designing Probes. Workshop on Appropriate Methods for Design in Complex and Sensitive Settings at OzCHI 2005. Available from: http://www.dis.unimelb.edu.au/interactiondesign/methods_design/workshop.html
GRAHAM, C., (2005)., Cheverst, K., & Rouncefield, M. (2005). Whose Probe is it Anyway?. Workshop on Appropriate Methods for Design in Complex and Sensitive Settings at OzCHI 2005. Available from: http://www.dis.unimelb.edu.au/interactiondesign/methods_design/workshop.html
Bidwell, N. & GRAHAM, C. (2005). Daisy-Chaining & Berry-Picking: Trajectory Oriented Design for Mobile Guides in the Wild. Workshop on Mobile Guides at the Seventh International Symposium on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2005). Available from: http://www.mguides.info
Bidwell, N. & GRAHAM, C. (2005). Daisy-Chaining & Berry-Picking: Trajectories in "Planned" & Situated Wayfinding. Accepted, Proceedings of Interact '05 Workshop on Space, Place and Experience in HCI. Rome, Italy. September, 2005. Available from: http://www.infosci.cornell.edu/place/
Rouncefield, M., Cheverst, K., Dix, A., Gibbs, M. & GRAHAM, C. (2005). Understanding Space, Place and 'Community'. Accepted, Proceedings of Interact '05 Workshop on Space, Place and Experience in HCI. Rome, Italy. September, 2005. Available from: http://www.infosci.cornell.edu/place/
GRAHAM, C. & Cheverst, K. (2004). Guides, locals, chaperones, buddies and captains: managing trust through interaction paradigms. Workshop on Mobile Guides at the Sixth International Symposium on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2004). Available from: http://www.mguides.info
Wadley, G., Gibbs, M., & GRAHAM, C. (2004). Virtual Game Spaces as "Third Places": A Metaphor for Understanding and Designing the Voice Channel. Games and Social Networks Works: A Workshop on Multiplayer Games. Available from: http://www.dcs.gla.ac.uk/equator/gamesworkshop/papers.htm
Goschnick, S. B. & GRAHAM C. (2004). Augmenting Interaction and Cognition using Agent Architectures and Technology inspired by Psychology and Social Worlds. In Proceedings of 8th ERCIM Workshop 2004: User Interfaces for All, Vienna, Austria. Available from: http://ui4all.ics.forth.gr/workshop2004/files/ui4all_proceedings/
adjunct/methodologies/118.pdf
GRAHAM, C.C. (1997). Writing a Project Report. In Chew, S.C. and Sng, C.T (Eds.), Communication Skills 1 (pp. 190-228). Singapore: Simon & Schuster (Asia) Pte Ltd.
I have reviewed for:
Behaviour and Information Technology
INFORMS Transactions on Education
Workshop on "HCI in Mobile Guides" at MobileHCI 2005 and MobileHCI 2004
OzCHI 2005, OzCHI 2003, OzCHI 2002
12th Australian Software Engineering Conference (ASWEC 2000)
Tools for investigation and analysis in social science: props, probes and prototyoes. An ongoing discussion with Mark Rouncefield.
Designing Mobile Guides. Work in progress with Keith Cheverst.
Understanding Mobility and Mobile System Use. An ongoing discussion with Christine Satchell.
Situated Research Methods for Mobile Systems. An ongoing discussion with Nicola Bidwell.
Exploiting Multiple Data Sets to Understand Technology Use. An ongoing discussion with Paul Fritz.
Context-aware applications and interactivity. Work led by Liz Sonenberg & Iyad Rahwan and Fernando Koch.
Understanding and Designing Accessible Interaction in Collaborative 24X7 Pervasive Environments. Work in progress led by Steve Goschnick